The only options you have in the menu, volume control, no video settings, no sound settings, no actual fullscreen unless you hide the taskbar and then hit f11, f11 like you would with a internet browser. This game is not 100% horrible but it being pitched as a PC game is laughable. Go buy that if you are thinking about purchasing this. That still doesn't change the fact that I'm using Spore which was a huge disappointment as a comparison to this game. I got it for 15 which makes it at least somewhat worth it. Well even though this game is a terrible excuse for an anything Sid Meier at least has the decency not to charge 60 dollars for this. You may be wondering why I'm giving it such a high score when the game is so clearly terrible. I was playing on the largest map available and there were about 30 planets. Remember the space stage in Spore? Picture that but you can only visit about 30 planets. I honestly wouldn't be surprised if they just took some code from Beyond Earth and slapped this together in a month. This could have actually been a really deep and interesting game but they just didn't spend the proper time on it. I was I see a lot of missed potential here. The level of complexity and depth is about what you'd expect out of your typical free flash game it only looks so pathetic when you measure it against its genuine competition actual PC strategy games that you pay for. Ships cannot be destroyed, only temporarily disabled you -will- fight the entire enemy fleet every time you take one of his worlds, and losing every ship in your fleet is only a one-turn inconvenience. Ships have levels in a variety of traits you can upgrade by the end, all ships are identical, and the only time a difference exists is in the early game when you can't afford to upgrade everything yet. Ships cannot be destroyed, only temporarily disabled you -will- fight the entire enemy fleet every time you take one of his worlds, and losing Simple, basic, turn-based strategy game. 4 points for being a game (with almost no content) and working very well on PC (and not being a bad port) … Expand It doesn't pretend to be a full Civilisation game but still, for having Sid Meier in the name it just doesn't deliver enough. Graphics are really basic but at least the window can be rescaled freely. The fact that this is also a mobile game really shines through. Research, outfitting ships and managing planets is linear and just as uninteresting. Considering that this is pretty much all you do the entire game it's fair to say that it gets old very quickly. Instead of moving spices and terraforming you get missions on each planets. The core gameplay feels as interesting as the space age in Spore. I'm not saying simplicity is a bad thing but for a Sid Meier title this is more than just bland. At first I thought I was missing something but it's really that simple. He and Civilization are probably the biggest names in the genre. The core gameplay feels as interesting as the If you don't know anything about Sid Meier, look him up and what games he did. If you don't know anything about Sid Meier, look him up and what games he did. After about a day of messing about we both put Starships on our "blah" game shelf and went back to other more stimulating and gratifying games. The "improvements" for planets are ridiculously over complicated, not in a difficult way but in an annoying way, to the point where you say "heck I don't *need* it to win the game and you just ignore it. The actual space combat is trivially simple and quickly tediously repetitive. The general impression my husband and I both had when we compared notes was "meh." There's just nothing attention grabbing, or amusing, or really very entertaining. The "improvements" for planets are ridiculously over complicated, I really wanted to like this game, but I just can't. I really wanted to like this game, but I just can't.
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